WebCL
200px | |
Developer(s) | WebCL Working Group |
---|---|
Stable release | 1.0 / March 19, 2014[1] |
Operating system | Cross-platform |
Type | API |
Website | www |
Lua error in package.lua at line 80: module 'strict' not found. WebCL (Web Computing Language) is a JavaScript binding to OpenCL for heterogeneous parallel computing within any compatible web browser without the use of plug-ins. Primarily, WebCL allows web applications to actualize speed with multi-core CPUs and GPUs; this intends to make computationally intensive programs feasible in the browser, e.g. physics engines, canvas element and video editing. WebCL is designed and maintained by the non-profit Khronos Group.[2] The completed and ratified specification for WebCL 1.0 was released on March 19, 2014.[3]
Contents
Implementation
Currently, no browsers natively support WebCL. However, non-native add-ons are used to implement WebCL. For example, Nokia developed a WebCL extension.[4] Mozilla does not plan to implement WebCL in favor of OpenGL ES 3.1 Compute Shaders.[5]
- Nokia (Firefox) - http://webcl.nokiaresearch.com/
- Mozilla (Firefox) - http://hg.mozilla.org/projects/webcl/
Currently reflect the WebCL working draft
- Samsung (WebKit) - https://github.com/SRA-SiliconValley/webkit-webcl
- Nokia (Firefox) - https://github.com/toaarnio/webcl-firefox
- Intel (Crosswalk) - http://www.crosswalk-project.org/
Related Browser Bugs
- Lua error in package.lua at line 80: module 'strict' not found.
- Lua error in package.lua at line 80: module 'strict' not found.
References
- ↑ https://www.khronos.org/news/press/khronos-releases-webcl-1.0-specification
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.