File:Quake - family tree.svg
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![File:Quake - family tree.svg](/w/images/thumb/6/63/Quake_-_family_tree.svg/332px-Quake_-_family_tree.svg.png)
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Summary
Relation tree (tree version 12) of the <a href="https://en.wikipedia.org/wiki/id_Tech" class="extiw" title="en:id Tech">id Tech</a> family of video game engines by <a href="https://en.wikipedia.org/wiki/Id_Software" class="extiw" title="en:Id Software">Id Software</a>:
- <a href="https://en.wikipedia.org/wiki/Quake_engine" class="extiw" title="en:Quake engine">id Tech 1</a> debut in <a href="https://en.wikipedia.org/wiki/Quake_(video_game)" class="extiw" title="en:Quake (video game)">Quake</a> in June 1996
- <a rel="nofollow" class="external text" href="https://github.com/Novum/vkQuake">vkQuake</a> a version of id Tech 1 with <a href="https://en.wikipedia.org/wiki/Vulkan_(API)" class="extiw" title="en:Vulkan (API)">Vulkan</a> rendering path was published July 2016
- <a href="https://en.wikipedia.org/wiki/Id_Tech_2" class="extiw" title="en:Id Tech 2">Id Tech 2</a> debut in <a href="https://en.wikipedia.org/wiki/Quake_II" class="extiw" title="en:Quake II">Quake II</a> in December 1997
- <a href="https://en.wikipedia.org/wiki/id_Tech_3" class="extiw" title="en:id Tech 3">id Tech 3</a> (debut in <a href="https://en.wikipedia.org/wiki/Quake_III_Arena" class="extiw" title="en:Quake III Arena">Quake III Arena</a> December 1999)
- <a href="https://en.wikipedia.org/wiki/id_Tech_4" class="extiw" title="en:id Tech 4">id Tech 4</a> (debut in <a href="https://en.wikipedia.org/wiki/Doom_3" class="extiw" title="en:Doom 3">Doom 3</a> in August 2004) engines.
- <a href="https://en.wikipedia.org/wiki/id_Tech_5" class="extiw" title="en:id Tech 5">id Tech 5</a> (debut in <a href="https://en.wikipedia.org/wiki/Rage_(video_game)" class="extiw" title="en:Rage (video game)">Rage</a> in October 2011) (not available under the <a href="https://en.wikipedia.org/wiki/GNU_General_Public_License" class="extiw" title="en:GNU General Public License">GNU General Public License</a> (GPL))
- <a href="https://en.wikipedia.org/wiki/id_Tech_6" class="extiw" title="en:id Tech 6">id Tech 6</a> (debut in <a href="https://en.wikipedia.org/wiki/Doom_(2016_video_game)" class="extiw" title="en:Doom (2016 video game)">Doom</a> in May 2016) (not available under the GPL)
Note: <a href="https://en.wikipedia.org/wiki/Quake_Wars:_Ray_Traced" class="extiw" title="en:Quake Wars: Ray Traced">Quake Wars: Ray Traced</a> and <a href="https://en.wikipedia.org/wiki/Wolfenstein:_Ray_Traced" class="extiw" title="en:Wolfenstein: Ray Traced">Wolfenstein: Ray Traced</a> are a different engines.
Licensing
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File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 17:38, 3 January 2017 | ![]() | 945 × 1,705 (80 KB) | 127.0.0.1 (talk) | Relation tree (tree version 12) of the <b><a href="https://en.wikipedia.org/wiki/id_Tech" class="extiw" title="en:id Tech">id Tech</a></b> family of video game engines by <a href="https://en.wikipedia.org/wiki/Id_Software" class="extiw" title="en:Id Software">Id Software</a>: <ul> <li> <b><a href="https://en.wikipedia.org/wiki/Quake_engine" class="extiw" title="en:Quake engine">id Tech 1</a></b> debut in <a href="https://en.wikipedia.org/wiki/Quake_(video_game)" class="extiw" title="en:Quake (video game)">Quake</a> in June 1996 <ul><li> <a rel="nofollow" class="external text" href="https://github.com/Novum/vkQuake">vkQuake</a> a version of id Tech 1 with <a href="https://en.wikipedia.org/wiki/Vulkan_(API)" class="extiw" title="en:Vulkan (API)">Vulkan</a> rendering path was published July 2016</li></ul> </li> <li> <b><a href="https://en.wikipedia.org/wiki/Id_Tech_2" class="extiw" title="en:Id Tech 2">Id Tech 2</a></b> debut in <a href="https://en.wikipedia.org/wiki/Quake_II" class="extiw" title="en:Quake II">Quake II</a> in December 1997</li> <li> <b><a href="https://en.wikipedia.org/wiki/id_Tech_3" class="extiw" title="en:id Tech 3">id Tech 3</a></b> (debut in <a href="https://en.wikipedia.org/wiki/Quake_III_Arena" class="extiw" title="en:Quake III Arena">Quake III Arena</a> December 1999)</li> <li> <b><a href="https://en.wikipedia.org/wiki/id_Tech_4" class="extiw" title="en:id Tech 4">id Tech 4</a></b> (debut in <a href="https://en.wikipedia.org/wiki/Doom_3" class="extiw" title="en:Doom 3">Doom 3</a> in August 2004) engines.</li> <li> <b><a href="https://en.wikipedia.org/wiki/id_Tech_5" class="extiw" title="en:id Tech 5">id Tech 5</a></b> (debut in <a href="https://en.wikipedia.org/wiki/Rage_(video_game)" class="extiw" title="en:Rage (video game)">Rage</a> in October 2011) (not available under the <a href="https://en.wikipedia.org/wiki/GNU_General_Public_License" class="extiw" title="en:GNU General Public License">GNU General Public License</a> (GPL))</li> <li> <b><a href="https://en.wikipedia.org/wiki/id_Tech_6" class="extiw" title="en:id Tech 6">id Tech 6</a></b> (debut in <a href="https://en.wikipedia.org/wiki/Doom_(2016_video_game)" class="extiw" title="en:Doom (2016 video game)">Doom</a> in May 2016) (not available under the GPL)<br><i>Note:</i> <a href="https://en.wikipedia.org/wiki/Quake_Wars:_Ray_Traced" class="extiw" title="en:Quake Wars: Ray Traced">Quake Wars: Ray Traced</a> and <a href="https://en.wikipedia.org/wiki/Wolfenstein:_Ray_Traced" class="extiw" title="en:Wolfenstein: Ray Traced">Wolfenstein: Ray Traced</a> are a different engines.</li> </ul> |
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File usage
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