Maten no Sōmetsu
File:MatennoSoumetsuJPBoxShotGenesis.jpg
Cover art of Maten no Sōmetsu
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Developer(s) | Kodansha Ltd.[1] |
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Publisher(s) | Kodansha Ltd.[1] |
Producer(s) | Akihiko Suzuki[1] (鈴木 暁彦) |
Designer(s) | Akkiri[1] (あっきり) |
Composer(s) | Noriyuki Iwadare[2] (岩垂徳行) Isao Mizoguchi[2] (溝口功) |
Platforms | Mega Drive[1] |
Release date(s) |
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Genre(s) | Role-playing video game[1] |
Mode(s) | Single player |
Maten no Sōmetsu (魔天の創滅?, "Creation of Flashing Maten") is a Japan-exclusive role-playing video game for the Sega Mega Drive.[1]
Summary
A young boy is found by a warrior named Zafan who raised him like a foster son.[1] When the player turns 16 years of age, Zafan sends him to the king so that he can become a warrior and learn about his true origins.[1] The game is set in an environment similar to the European Middle Ages with swords and sorcery throughout the game.[1] As the game progressed, night turns into day and vice versa.[1]
This game is not to be confused with the post-apocalptic game Maten Densetsu: Senritsu no Ooparts for the Super Famicom.[1] According to a reviewer on Retrojrpg, the difficulty level is severely difficulty for the beginning quests - thus earning the distinction of receiving negative reception in Japan.[3] A character is assigned a level 1 character to do a quest that was clearly designed for a level 6 character.[3] Also, there is a gigantic font that seems to overtake the importance of the player's vital statistics.[3]
The game also features the use of a swastika to describe a holy temple in the game.[4] Despite contemporary usage by Nazi Germany, the swastika actually refers to the use by the Buddhists and the Hindus as a religious symbol.[4]
References
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