Metal Max: Wild Eyes
Metal Max: Wild Eyes | |
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Metal Max Wild Eyes | |
Developer(s) | Crea-Tech |
Publisher(s) | ASCII Entertainment |
Director(s) | Hiroshi Miyaoka |
Artist(s) | Atsuji Yamamoto |
Series | Metal Max |
Platforms | Dreamcast |
Release date(s) |
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Genre(s) | Role-playing |
Metal Max: Wild Eyes (メタルマックス ワイルドアイズ Metaru Makkusu Wuirudo Aizu?) is a cancelled role-playing video game of the Metal Max series, game was originally planned to be published by Dreamcast and ASCII Entertainment in winter 2000.[1] The game started development in 1999 with a tentative title "Metal Max Overdrive", which was announced at Tokyo Game Show.[2] Owing to ASCII withdrawn from home video game console business[3] and many other reasons, the game never released.[4] Similar as its predecessor Metal Max 2, its characters also featured three people with a dog. Official announced the plot is "the grandest love story of the series".[4] Metal Max Wild Eyes is the first game of series to feature 3D graphics. A sequel, PlayStation 2 game Metal Saga was released in 2005, which also featured 3D graphics.[5]
References
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- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
External links
- MetalMax WildEyes (Japanese)