Mushihimesama Futari

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Mushihimesama Futari
File:Mushihime-sama Futari.jpg
Xbox 360 cover art
Developer(s) Cave
Publisher(s)
      Director(s) Makoto Asada
      Toshiaki Ario
      Composer(s) Manabu Namiki
      Kimihiro Abe
      Ryu Umemoto (Black Label)
      Series Mushihimesama
      Platforms Arcade, Xbox 360, iOS
      Release date(s)
      October 27, 2006
      • Arcade
        Version 1.0
          Version 1.5
            Version 1.01
              Black Label
              Xbox 360
              Disc
                DLC
                  [citation needed] iOS devices
                  Version 1.5
                    Black Label
                      Genre(s) Manic shooter
                      Mode(s) Single player, two-player (co-op)
                      Cabinet Upright
                      Arcade system CAVE CV1000B
                      Display Vertically oriented

                      Mushihimesama Futari (虫姫さまふたり Mushihime-sama Futari?, lit. "Bug Princess Duo"), a bullet hell shooter by Cave, was released in arcades on October 27, 2006 and as a sequel to Mushihimesama. Mushihimesama Futari was released on the Xbox 360 in Japan on November 26, 2009. In April 2012, Cave released a port of the game on the iOS platforms, titled Bug Princess 2 (Mushihimesama was also released on the platforms titled Bug Princess).

                      Gameplay

                      Selectable game modes include Original and Maniac, with unlockable Ultra mode, with each mode increasing in difficulty. The game features five stages, each with a boss and mid-boss. The players can select two characters - Reco and Palm, and choose normal or abnormal shot type for each. The main scoring system in this game involves collecting gems. In Original and Ultra mode, the gem counter switches colour from green to blue every 500 gems. the players collect more gems by killing enemies with the player's laser when the counter is blue, and with the player's shot when the counter is green. There is an overall gem counter and a stage counter, which resets to zero every level. In Maniac mode, when the chain bar is full and flashing red, killing enemies with A increases the amount of gems acquired.

                      Version 1.5 replaced Version 1.0 as the standard version of the game. Item and game system was changed as well as modified bullet patterns, particularly on the bosses. Considered easier than Version 1.0(1). Ultra mode unlocked from the start. Gem counter switches colour every 2000 (instead of 500) in Version 1.5 Ultra mode.[citation needed]

                      Plot

                      Lua error in package.lua at line 80: module 'strict' not found. The basic plot revolves around the death of the antagonist from the first game, Aki, and his mother, Larsa, going insane and seeking revenge on Reco for allegedly killing him. Her younger son Palm goes in search of Reco to learn the truth about his brother on his own. Eventually Reco finds Palm lost far from home and the two become friends, with Palm learning what happened to Aki was not her fault. Together, they aim to travel back to Palm's home and stop the madness of Larsa. Larsa is the main antagonist of the story; she pilots Stage 5's boss, Dragon Emperion.

                      Development

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                      Mushihimesama Futari does not allow changing of player's shot during mid-game and each character has a specific shot-type associated with them.[1]

                      Even though Mushihimesama Futari was only released in Japan, it was released without a region lock; allowing the game to be played on non-Japanese consoles — This decision was due to heavy support from overseas fans.[2] CAVE ultimately released a few subsequent Xbox 360 shooters in region-free format, including Espgaluda II Black Label and Muchi Muchi Pork! & Pink Sweets.

                      The Mushihimesama Futari original soundtrack was released on CD on May 30, 2007 in Japan and was published by Cave. The Black Label soundtrack was released in 2009 as Mushihime-sama Double Arrange Album, along with arranged compositions from the original Mushihime-sama.[citation needed]

                      Releases

                      Xbox 360

                      The Xbox 360 release includes Version 1.5, Novice and Arrange game modes. The player can select between original arcade graphics, and new high resolution graphics. The players can play the game in tate (vertical monitor), with numerous graphical options, including scanlines. The Xbox 360 exclusive arrange mode allows 1 player only to play through the game with special rules. If a player is a hit they do not die and instead a bomb is launched on contact (unless the player does not have any bombs), the player is allowed to switch between controlling Reco or Palm, with the non-active character ghosting alongside the active one while shooting, changing also generates a temporary shield. Selecting shot type is not available in this mode however.[citation needed]

                      Black Label could be downloaded for 1200 Microsoft Points from the Xbox Live Marketplace under the misspelled title "Mushihime-sama Hutari Black Lavel" as an add-on only, not the full game. First print editions included Version 1.01 via a download code. The limited edition release for Xbox 360 came with an arrange soundtrack CD, an Xbox 360 faceplate and either a version A (Reco) or version B (Palm and Aki) telephone card.[3] A Platinum Edition was later released. All versions of the game are region-free.[citation needed]

                      iOS

                      The game includes a "wait control" option where the player can make the bullets slow down when numerous. This is technically the first time the game was released internationally. On June of the same year, the Black Label version of the game was released globally under the name Bug Princess 2 BLACK LABEL.[4]

                      Reception

                      Famitsu magazine awarded Mushihimesama Futari ver. 1.5 a score of 29/40 based on four reviews (8/7/7/7).[citation needed]

                      References

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                      2. Lua error in package.lua at line 80: module 'strict' not found.
                      3. Xbox 360版「虫姫さまふたり Ver1.5」初回限定版 予約販売について
                      4. Lua error in package.lua at line 80: module 'strict' not found.

                      External links

                      ja:虫姫さまふたり