Final Fantasy XIV: Endwalker
Final Fantasy XIV: Endwalker | |
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File:Final Fantasy XIV Endwalker box cover.png
Collector's edition cover art by Yoshitaka Amano depicting Hydaelyn (top) and Zodiark
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Developer(s) | Square Enix Creative Business Unit III |
Publisher(s) | Square Enix |
Director(s) | Naoki Yoshida |
Producer(s) | Naoki Yoshida |
Designer(s) | <templatestyles src="Plainlist/styles.css"/>
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Programmer(s) | Kiyotaka Akaza |
Artist(s) | <templatestyles src="Plainlist/styles.css"/>
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Writer(s) | <templatestyles src="Plainlist/styles.css"/>
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Composer(s) | Masayoshi Soken |
Series | Final Fantasy |
Platforms | <templatestyles src="Plainlist/styles.css"/> |
Release date(s) | December 7, 2021 |
Genre(s) | MMORPG |
Mode(s) | Multiplayer |
Final Fantasy XIV: Endwalker[lower-alpha 1] is the fourth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, macOS, PlayStation 4, and PlayStation 5. It was released on December 7, 2021, over two years after Shadowbringers, the previous expansion, with its production delayed by the COVID-19 pandemic. Like its predecessors, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. The expansion pack was released as a standalone product for current players; for new players, the "Complete Edition" that originally launched with Heavensward was updated to include all expansions including Endwalker.
In Endwalker, players travel to the secluded nation of Sharlayan to seek help in handling the approaching Final Days, an apocalyptic event that threatens to destroy the entire world. Meanwhile, Zenos, the mad son of the former emperor of Garlemald, has murdered his father and now seeks a confrontation with the player's Warrior of Light. Zenos is assisted by the nihilistic Ascian Fandaniel, who wants the Final Days to occur so everyone, himself included, is wiped out. The story has been marketed as the "finale" of the Hydaelyn–Zodiark arc, drawing the current ongoing story to a close, with an entirely new story beginning in the major patches following release. In addition to adding new areas, the expansion pack increases the level cap to 90 and debuts two new character classes, Sage and Reaper.
Contents
Gameplay
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The gameplay and quest structure of Endwalker largely matches that of the base game. As with many MMORPGs, players interact with each other in a persistent world that responds to their actions. Due to ongoing issues with numerical values, such as enemy health pools, growing large enough to threaten overflow errors, Endwalker includes a numeric down-scaling, sometimes colloquially referred to by MMO players as a "stat squish." Two new jobs were introduced as well. The first is Sage, a healer that uses magical objects called Nouliths to direct aetheric energy to create barriers and amplify the character's own offense abilities.[1] The second new job, Reaper, is a scythe-wielding armored melee fighter that calls on the aid of an avatar of the void for greater power.[2]
In addition to the battle system adjustments, a new "small-scale"[3] player versus player (PvP) called Crystalline Conflict launched in an update.[1] Estinien Wyrmblood, an old friend who formally joined the player's allies in the lead-up to Endwalker, was added as an option for the Trust system that debuted in Shadowbringers. Further new content to come after launch includes the Myths of the Realm, a 24-player raid series that explores myths and legends surrounding the twelve deities worshiped by the people of Eorzea, and Pandæmonium, an eight-player raid series focusing on a mysterious dark power connected to a past villain, Lahabrea.[3]
Patch 6.2 of Endwalker will debut a new system called Island Sanctuary in which players can tend a garden on a deserted island and interact with pets. The concept behind Island Sanctuary is "slow life" and is intended as a relaxing solo pursuit for players without the pressure of competition.[4] As of patch 6.1, the existing player housing grew to include a new housing area in the city-state of Ishgard, called the Empyreum,[5] located in the formerly isolationist nation of Ishgard. A new lottery-based method of acquiring a house was implemented, alongside assigning a larger number of wards for player guilds called Free Companies, to ameliorate player concerns about the availability issues with the current system.[6] As of patch 6.18, the World Visit system was expanded to allow players to travel to other data centers in their region, greatly increasing the number of players one may connect with.[1]
Plot
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Endwalker opens as the Warrior of Light and their companions travel to Old Sharlayan to learn what its leaders know of the Final Days. While on the ship, the Warrior encounters the Lady of the Light, an apparition they had previously seen near the end of Shadowbringers, who reveals herself as Hydaelyn. Once in Sharlayan, the Scions split their forces. Alphinaud's group remains there to continue investigating despite being hindered by the Forum, Sharlayan's representative government, and the Warrior receives a rare flower that changes color in response to emotion as a gift from Hydaelyn. Meanwhile, Thancred's group aids the alchemists of Thavnair in using dragon scales to develop a means of protection from tempering, allowing anyone, not just those with the Echo or the Blessing of Light, to fight against dangerous entities like primals. While there in Radz-at-Han, the satrap of the city-state grants them an audience, revealing that Thavnair's true ruler is the ancient dragon Vrtra. The Warrior helps head alchemist Nidhana test the warding scales. Unfortunately, she is captured by Fandaniel, who reveals himself to have been the Allagan scientist Amon. The Warrior and the Scions rescue Nidhana and the others used in summoning the Magus Sister primals. In the process, they destroy the disturbing Tower of Zot, and learn it was gathering aether, somehow sent elsewhere via its core, a severed person's limb.
Armed with new knowledge and the warding scales, the Warrior, the Scions, and a detachment of soldiers from the Grand Company of Eorzea, called the Ilsabard Contingent, set out to infiltrate Garlemald and stop Fandaniel and Zenos. They meet a holdout faction of Garleans, who initially struggle against the Ilsabard Contingent, but are eventually persuaded to cooperate instead. Finally able to assault the grotesque Tower of Babil that now rises over the ruined imperial palace, the allies learn that Fandaniel used the dismembered corpse of Varis zos Galvus as a medium to create the primal Anima, which sustains the towers across the star and draws massive amounts of aether from them. Though Anima is destroyed, in its final moments it amasses the energy needed to weaken Zodiark’s seal on the moon almost completely, and Zenos and Fandaniel use Allagan technology to teleport to its surface to break the final seal in person. The Warrior follows them, with Hydaelyn briefly aiding the party by redirecting Zenos and Fandaniel to a distant part of the moon. However, they arrive too late to stop Zenos from releasing Zodiark. Fandaniel then merges with the incomplete primal to battle with the Warrior of Light, then upon his defeat intentionally commits suicide to destroy Him. With the loss of Zodiark and the protective veil of aether He provided to the star, the Final Days immediately begin anew. Zenos departs after realizing the Warrior is more focused on stopping the Final Days than on fighting him, apparently content to wait until the Warrior is no longer preoccupied.
Some of the Scions then join the Warrior on the moon, and discover that Hydaelyn had a plan prepared in the event that Zodiark was slain. The moon itself is a gigantic space ship, capable of housing vast numbers of evacuees from the world it orbits. Hydaelyn specifically created a race of small rabbit-like people, the Loporrits, to prepare the moon to evacuate the star. Their efforts are somewhat stymied by their ignorance of the actual lives and interests of the people of Etheirys (the name the Ancients used for the world), in part because they believe modern people look and behave just like the Ancients did. Unfortunately, they also reveal that Hydaelyn's plans did not account for the populations of the other shards, who would all eventually die due to the destruction of the Source and its aether. Having become close to the residents of the First, Thancred, Urianger, and Y'shtola refuse to accept this possibility, and eventually the Loporrits are persuaded to investigate alternate solutions.
Regrouping with the other Scions in Sharlayan, the Warrior learns Radz-at-Han is being attacked by monsters like the ones they saw in Emet-Selch's illusory re-creation of the Final Days seen in Shadowbringers. They learn these monsters were once normal people, transformed by extreme despair into aetherically-empty abominations. The satrap is killed by a fresh outbreak in the city, and Vrtra is forced to reveal his true position as ruler. Meanwhile, the Forum invites the Hannish people to join them in their evacuation. At G'raha's suggestion, the Warrior returns to the First and meets with the lingering essence of Elidibus, trapped inside the Crystal Tower. Elidibus realizes that the flower Hydaelyn gave the Warrior, an elpis, is a clue to what must be done, in part due to his recently-regained memories revealing that he has in fact already met the Warrior, but in the distant past. He thus consumes the last of his soul's energy to send the Warrior into the unsundered past to learn more of the Final Days from Fandaniel's original self, Hermes.
The Warrior arrives in the past at a research facility called Elpis, meeting with past versions of Emet-Selch and his friend Hythlodaeus, as well as Hydaelyn in her original form as Venat. The Warrior eventually, and somewhat reluctantly, reveals what they know of the Final Days to her, Emet-Selch, and Hythlodaeus. Armed with that knowledge, they decide to seek out Hermes and his empathic creation Meteion. She and her sisters, the Meteia, are linked together via a collective consciousness; she remains by Hermes' side while the others scour the universe, seeking answers to Hermes's question of what gives life meaning. Receiving her sisters' findings that numerous civilizations across the universe perished for various reasons, frequently due to self-annihilation or despair, Meteion concludes that existence lacks meaning, and that to live is to suffer, so she should work to end all life and thus all suffering. She then departs to join her sisters at the edge of the universe, from where they will flood the star and the universe at large with their despair, thus triggering the Final Days. Wanting to test mankind's fitness to exist, Hermes allows Meteion to escape and attempts to inflict all present (himself included) with a spell that erases their memories of Meteion and their time in Elpis, but the Warrior and Venat escape.
After the Warrior returns to their time and shard, the Scions win over the Forum, with Alphinaud proving the Scions capable of helping the Forum's plan by drawing on their alliances with nearly every political group in the world. This leads to a reconciliation between Fourchenault and his children. He then takes the Scions to the Aitiascope, a device located in the center of Labyrinthos used to access the aetherial sea where Hydaelyn dwells. The group encounter the memory-shade of Fandaniel in his previous form as Amon, restoring his memories as Hermes before being dragged into oblivion by a revenge-driven Asahi. Hydaelyn reveals Her ages-long plan to stop the Final Days, but as a final test, She challenges them to defeat Her, as if they are unable to do so, they will have no hope of defeating Meteion and her sisters. She is dealt a mortal blow, and having expended every ounce of strength she had to give, will dissolve completely, never to reincarnate again. Before she passes, Hydaelyn gives the Scions a crystal revealing Meteion's location, as well as access to the Mothercrystal, the vast repository of aether from all the belief sent to Her over her millennia-long vigil. This will power the newly-christened starship Ragnarok on its journey to the 'nest' of the Meteia. She also imbues the crystal of Azem with the last of her aether before fading away completely.
Guided by Hydaelyn's crystal, the Scions travel to the edge of the universe, called Ultima Thule. Meteion intercepts the ship, nearly killing the whole crew before Thancred sacrifices himself to save the group. The strength of his hopes and faith, a powerful source of dynamis, allow the party to venture forward, but the Meteia bar their way in various recreations of the dying worlds the sisters visited in the ancient past. Each Scion sacrifices themselves in turn so the others can proceed, until finally only the Warrior remains to bridge the last gap. The Warrior uses Azem's crystal, drawing on its ability to summon allies and Hydaelyn's imbued power over solidity and form to revive Emet-Selch and Hythlodaeus. The two of them perform Creation magic to make a field of brilliant white elpis flowers, causing Meteion's original personality to surface, weakening her influence on Ultima Thule. Having secured a new source of dynamis to support the solid ground of Ultima Thule, the Warrior is able to restore the Scions to life with the last of Hydaelyn's power within Azem's crystal. An anguished Meteion begs the Warrior of Light to stop her and her sisters before vanishing. With the path forward open, Emet-Selch and Hythlodaeus pass on to the afterlife once more with former assuring the Warrior of Light that they still have so much more to see, even of their own world.
The Scions pursue Meteion and face the Meteia as they converge into the Endsinger, who overpowers the Scions. The Warrior teleports their comrades back to the Ragnarok via a previously supplied return device and, with the unexpected aid of Zenos, defeats the Endsinger. A repentant Meteion uses her empathic powers to see the Warrior of Light's memories, and realizes that the question Hermes asked her to answer was flawed: there never was a single answer, but rather, everyone finds their own answer. Before rejoining their friends, the Warrior accepts Zenos' offer of a final duel to the death. The Warrior barely emerges victorious, but collapses alongside Zenos, who dies after asking if the Warrior had found purpose in life. One of the escape devices lands next to the Warrior's body, which teleports them back onto the Ragnarok. The Scions are just barely able to heal the Warrior, who regains consciousness as they make their way back to Old Sharlayan. With the Final Days averted and no more world-ending threats on the horizon, the Scions decide to publicly disband to ease Eorzea's reliance on them and go their separate ways. In private, however, they remain connected, waiting until the day that needs them to reunite. The Warrior plans more adventures, free of duty and obligation. In a post credit scene, an unknown figure in Elpis muses a future confrontation with "the dread beast Pandæmonium".
New Adventures
The Warrior of Light, recalling Emet-Selch's final words to them, decides to investigate Thavnair's undersea ruins alongside Estinien, G'raha, Y'shtola, and Urianger, in hopes of obtaining its treasure to alleviate the losses sustained during the Final Days. After overcoming the vault's guardians, they are stopped by Vrtra, who reveals that he created the vault, and that the treasure is his, for use in exactly the situation Thavnair currently faces. The vault also houses a small fissure leading to the Thirteenth, a naturally-occurring tear between the Void and the Source. At Estinien's urging, Vrtra redistributes the accumulated treasure into revitalizing Thavnair's commerce and opening an orphanage, while Y'shtola investigates the fissure in hopes of finding a means of travelling to the other shards, in hope of reuniting Vrtra with his long-lost sister Azdaja. Meanwhile, in the Thirteenth, a mysterious armored figure and Zenos' voidsent avatar plan their moves into traversing the rift to the Source.
Development
Planning for expansions like Endwalker begins shortly prior to the release of the preceding expansion with a "scriptwriting retreat" involving producer and director Naoki Yoshida and the main scenario writers, Natsuko Ishikawa and Banri Oda.[7][8][9] The story was largely finalized by October 2019.[10] The process for developing an expansion involves laying out the progression from main game to expansion in detail and categorizing these elements so that developers would not get confused between patch content and expansion content which were being created simultaneously.[8][11][12] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content.[4][13] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay.[10] Development for the PlayStation 5 version of the game was part of the latter 30%.[10] This version takes advantage of the console's larger internal memory to improve load times and includes higher quality graphics, DualSense controller rumble support, and improved audio.[14][15] With the completion of the PlayStation 5 version, an Xbox version is now in active development.[10][16]
Development of Endwalker was delayed by the COVID-19 pandemic. Square Enix moved to remote work in April 2020 due to the state of emergency declared in Tokyo.[17] One major obstacle was the inability to connect to internal servers remotely for bug testing. The quality assurance team reconfigured the office to adhere to social distancing guidelines.[18] Development was back at 90% efficiency by June 2020.[19] Endwalker was originally planned for a Q3 2021 release but it was ultimately delayed to Q4 2021.[20]
Expansions for Final Fantasy XIV are traditionally announced at Fan Festival, a biennial convention that takes place in Japan, North America, and Europe. However, these events were cancelled due to the COVID-19 pandemic.[14] In their place, Square Enix announced the expansion at an online showcase in February 2021 and released additional information at a digital "Fan Festival Around the World" in May 2021. The latter encompassed livestreams of concerts and panel interviews with developers as well as in-game events.[21][22] Yoshida chose the timing of the digital Fan Festival to fall in between the two story-based updates in Patch 5.5 of Shadowbringers to encourage speculation about the plot of Endwalker.[23]
Yoshida describes the story for Endwalker as the conclusion to the "Hydaelyn–Zodiark arc" that began with A Realm Reborn in 2013.[20] The decision to conclude the long-running arc came about after the success of 2017's Stormblood expansion secured greater funding for the title as a whole.[20] Unlike previous expansions where the main story continues in content added in patches, the primary conflict of Endwalker will resolve within the expansion itself and the patch content will debut a new story arc.[24] The development team has a preliminary road map for at least five years of content beyond Endwalker.[10]
Shadowbringers introduced Viera and Hrothgar as playable races to the game. However, due to time and resource constraints, only one gender of each was made available at the time. Endwalker will debut with male Viera, while female Hrothgar will become available at a later date. The development team was able to implement these additions using 30% time to address the tremendous desire for them.[25]
Patches
Patches and expansions | |||
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Patch | Title | Release date | Notes |
6.0 | Endwalker | December 7, 2021 | Weekly limited content was not made available on the expansion's launch day in order to allow players to enjoy the story at their own pace. The Pandæmonium: Asphodelos raids debuted two weeks post-launch with a Savage difficulty mode released two weeks after that. In this storyline, the Warrior of Light returns to Elpis to investigate a facility far beneath it called Pandæmonium alongside an Ancient named Themis. Upon entering the facility, they are attacked by the warder and Lahabrea's son Erichthonios, who joins the group upon regaining his senses and reveals that captive beasts within Asphodelos have broken free. The trio subdues two beasts before encountering the cause of Asphodelos's chaos, the keyward Hesperos. The Warrior defeats Hesperos, who ends his own life rather than be captured, while Themis senses something amiss further in Pandæmonium's second circle, Abyssos. |
6.1 | "Newfound Adventure" | April 12, 2022 | The main feature of this patch is Aglaia, the first part of the Myths of the Realm 24-man raid series. In this storyline, the Warrior of Light and the Students of Baldesion, along with an explorer named Deryk, explore a phantom realm inhabited by beings claiming to be the Twelve, the patron deities of Eorzea, who voice their intent to replace the deceased Hydaelyn as the will of the star. An adventuring party led by the Warrior defeats four of their pantheon, after which the gods reveal that their previously-voiced intent was a lie to spur the Warrior to action, and that the Twelve summoned at the eve of the Seventh Umbral Calamity were primals born of the Scions' wish to save Eorzea. They then encourage the Warrior to challenge the other members of their pantheon. Additional features include an Extreme trial against the Endsinger, the fourth Ultimate raid, Dragonsong's Reprise, Arkasodara tribe quests, and player travel between data centers. |
6.2 | "Buried Memory" | Late August 2022 | The main feature of this patch is Pandæmonium: Abyssos, with a Savage difficulty releasing one week after launch. Additional features include the introduction of Island Sanctuary, Variant and Criterion Dungeons, Omicron tribal quests, and the Manderville Weapon series. |
Music
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Masayoshi Soken composed the majority of the expansion's score in addition to his duties as sound director. Due to his health issues, Nobuo Uematsu was asked to prioritize his other projects and did not contribute to the soundtrack.[16] At Fan Festival 2021, Soken revealed that he had been in treatment for cancer since March 2020 and had hidden his diagnosis from most of the development team.[26] With Yoshida's support, he arranged for materials to be brought to his hospital so he could compose while in treatment. He credited his recovery to composing as if "nothing had changed", which gave him something to live for. As of May 2021, he is almost in full remission and his doctor cleared him to perform at Fan Festival.[26] The main theme of the game, "Footfalls", incorporates elements from grunge and shoegaze.[27][28] It also quotes musical phrases and lyrics from each of the previous expansions' main themes to highlight Endwalker's status as the conclusion of a long-running story arc.[28][25] Sam Carter of Architects provided the main vocals with Amanda Achen, who had performed on Shadowbringers, on background vocals.[29]
In December 2021, musician Sia covered "Fly Me to the Moon" as a tie-in promotion because of the game's focus on the moon. This cover features elements of "Prelude", a theme included in many entries of the Final Fantasy series.[30]
Reception
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Endwalker received "universal acclaim" for the PC and PlayStation 5 version according to review aggregator Metacritic.[31][32]
Chris Carter of Destructoid praised the title for being a "joy to progress through from start to finish", lauding the lack of boring fetch quests and the quality of life improvements. GameSpot noted the game's excellent dungeon and trial designs and its earnest storytelling while criticizing the plot's pacing issues for feeling too rushed and bloated at the same time. GamesRadar+ called the expansion a "landmark achievement in narrative development" and cited it as cementing Final Fantasy XIV as "one of the best Final Fantasy games ever made." Leif Johnson of IGN praised the title's ability to deliver enriching content despite its aging resources, writing, "Packed with hours of meaningful cutscenes and unforgettable new zones, Endwalker marks a satisfying conclusion to Final Fantasy XIV's story as it has existed to date." PC Gamer called the two new added jobs "terrific fun" and the narrative both "ambitious" and "messy", saying that the expansion "represent[ed] FF14's development team at their peak."
Notes
References
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- ↑ 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ 8.0 8.1 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ 10.0 10.1 10.2 10.3 10.4 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ 14.0 14.1 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ 16.0 16.1 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ 20.0 20.1 20.2 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ 25.0 25.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 26.0 26.1 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ 28.0 28.1 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 31.0 31.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 32.0 32.1 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ Lua error in package.lua at line 80: module 'strict' not found.
External links
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