Galerians: Ash

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Galerians: Ash
Galerians - Ash Coverart.png
Developer(s) Polygon Magic[1]
Publisher(s) Enterbrain
Distributor(s) Sammy Studios
Director(s) Hiroshi Kobayash
Producer(s) Ichiro Sugiyama
Designer(s) Shou Tajima
Platforms PlayStation 2
Release date(s) JP April 25, 2002[2]
AUS 2002
NA 20030203February 3, 2003
EU 20030328March 28, 2003
Genre(s) Survival horror
Mode(s) Single-player

Galerians: Ash (ガレリアンズ:アッシュ Garerianzu: Asshu?) is a survival horror video game developed by Polygon Magic, published by Enterbrain and distributed by Sammy Studios[1] for the Sony PlayStation 2. Galerians: Ash is the sequel to Galerians, a PlayStation game. It is a psychic action game with a dark setting. It follows the story of a young man named Rion who has psychic powers and the resiliency to overcome the Last Galerians, a genetically engineered group of superhumans whose purpose is to wipe out humankind.

Story

The plot of Galerians: Ash is highly dependent upon its predecessor, Galerians, and begins with a synopsis of the events from that game. In the 26th century, two computer scientists develop an advanced self-replicating artificial intelligence, whom they called Dorothy. Dorothy grew in scope and influence quickly, and began to question why she should obey humans, whom she identified as inferior. Her creators told her of the existence of God, and that just as humankind must abide by the will of God, so must Dorothy obey her creators - humans. While Dorothy seemed to accept this explanation, she secretly began developing Galerians - a superior human race with psychic powers, for whom she would be God.

Dorothy's creators put a safeguard against her - two programs that, if introduced into Dorothy's systems, would destroy her - into the minds of their two children, Rion Steiner and Lilia Pascalle. Though Rion was captured by Dorothy's followers and experimented upon, he managed to break free using the psychic powers he gained from the experiments. Going through a series of painful ordeals, Rion found Lilia and killed the Galerians, but not without discovering that he himself was a Galerian, and that the real Rion died while being subjected to the experiments. In the end Rion and Lilia destroyed Dorothy, but the mental stress of the battle destroyed Rion's brain.

Galerians: Ash takes place six years after the original Galerians. Though Dorothy was destroyed, she produced several more Galerians - the Last Galerians - in her final moments, and mankind has fought a desperate battle with them ever since. The game begins with Lilia, now a computer scientist herself, locating backup data of Rion's personality in the remains of Dorothy's systems, and using them to bring Rion back to life. Lilia realizes that only Rion has the power to stop the leader of the Last Galerians, known as Ash, and end the nightmare once and for all.

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 55.70%[3]
Metacritic 50/100[4]
Review scores
Publication Score
1UP.com D-[5]
GameSpot 5.5/10[6]
GameZone 7.5/10[7]
IGN 4.4/10[8]

Galerians: Ash was met with mixed reviews from critics. It received an average score of 55.70% at GameRankings, based on an aggregate of 42 reviews[3] and an average score of 50/100 at Metacritic, based on an aggregate of 22 reviews.[4]

References

  1. 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found. Archived February 20, 2009 at the Wayback Machine
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. 3.0 3.1 Lua error in package.lua at line 80: module 'strict' not found.
  4. 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found.
  5. Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.
  7. Lua error in package.lua at line 80: module 'strict' not found.
  8. Lua error in package.lua at line 80: module 'strict' not found.

External links