Ganbare Goemon: Uchū Kaizoku Akogingu

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Ganbare Goemon: Uchū Kaizoku Akogingu
Developer(s) Konami
Publisher(s) Konami
Composer(s) Akira Yamaoka
Michiru Yamane
Takayuki Fujii
Motoaki Furukawa
Tappi Iwase
Latino
Hiroshi Tamawari
Shoichiro Hirata
Series Ganbare Goemon series
Platforms PlayStation, PlayStation Store
Release date(s)
        Genre(s) Action-adventure
        Mode(s) Single player, Multiplayer

        Ganbare Goemon: Uchū Kaizoku Akogingu (がんばれゴエモン〜宇宙海賊アコギング〜?) is a Ganbare Goemon game released for the PlayStation on March 22, 1996.[1]

        Story

        One night, Goemon awakens from his sleep to some huge noise, so he and Ebisumaru decide to go and investigate. The pair find out that it is an alien, and that Edo is being invaded.

        This is the first Goemon game since Sasuke and Yae's appearance as playable characters that does not include either on the playable roster. Instead, they are replaced by the new characters Goroku and Baban. Sasuke and Yae are playable characters again in most future games and Goroku and Baban are never seen, mentioned or heard from again after this game. It is unknown why they never appear again, but it is assumed that many fans were upset over Sasuke and Yae being replaced or that neither of the new characters garnered much popularity.

        Gameplay is rather similar to Ganbare Goemon 3, as there is a main map in top-down perspective, which leads to various 2D sidescrolling levels. Being that it is the first Ganbare Goemon title released for the PlayStation, it experimented with graphics such as showing inward depth during the overhead map portions.

        The soundtrack contains both new tracks and remixes of older tracks from previous entries in the series.

        References

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