NFL Quarterback Club 99
NFL Quarterback Club '99 | |
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Developer(s) | Iguana Entertainment |
Publisher(s) | Acclaim Sports |
Series | NFL Quarterback Club series |
Platforms | Nintendo 64 |
Release date(s) |
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Genre(s) | Sports, American football |
NFL Quarterback Club '99 released in November 1998, developed by Iguana Entertainment and published by Acclaim for Nintendo 64, is one of the first sports games to work with the Expansion Pak. The game features the ability to replay past Super Bowls and provides historical descriptions of them. NFL Quarterback Club '99 delivers all 31 teams and 3D rendered stadiums (the Cleveland Browns can only be accessed by using a cheat code). 1,500 players are featured in the game with over 250 motion-capture animations. Players, along with teams, uniforms, coaches, and playbooks can also be created and used in game. Play-by-play is handled by Randy Cross and Mike Patrick while the artificial intelligence was developed by coach Charlie Weis.
The graphics of the game are high resolution, with the optional expansion pak and rumble pak. The expansion pak only makes replays longer and slightly improves overall performance.
Gameplay
NFL Quarterback Club 99 expands upon its predecessor's gameplay significantly through the addition of more fluent controls, animations and graphics. While these are seemingly minor additions to the game, these improvements can serve to make the game much more enjoyable and appealing to fans of the NFL.
The game allows the user to play as every NFL team that was available at the time (1999 NFL Season) and control all of its players, including newly drafted early round quarterbacks Peyton Manning and Ryan Leaf. Each team has ratings based on certain strengths and weaknesses observed in the 1998 NFL season and projections by the developers. This provides a realistic lack of power balance between a team like the San Diego Chargers and the Green Bay Packers.
In addition, the game featured teams from NFL Europe.
Like its predecessor, the game features many glitches. The most notable is a glitch that allows a player who is controlling a quarterback the ability to gain a significant amount of speed, or sort of teleport, by using the pump fake technique.
New features
- Graphical improvements
- Gameplay improvements
- Team specific playbooks
- Historically accurate information from historical Super Bowls
- Practice Mode
Reception
NFL Quarterback Club 99 received generally positive reviews from critics. It maintains a 78.08% on GameRankings based on 13 reviews. This improves off of the 76.31% its predecessor NFL Quarterback Club 98 received based on 12 reviews.[citation needed]
The most notable review of the game comes from GameSpot. This review is still available on the internet, and gives the game a score of 7.5/10, noting graphical improvements but also warning players of drawbacks that may make the game less enjoyable.
External links
- NFL Quarterback Club '99 at MobyGames
- IGN: NFL Quarterback Club '99
- NFL Quarterback Club 99 on GameRankings
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