OpenMW
Stable release | 0.39.0 [1] / April 16, 2016 |
---|---|
Development status | Active |
Written in | C++ |
Platform | Cross-platform |
Type | Game engine |
License | GNU General Public License (version 3 or later) |
Website | OpenMW |
OpenMW is a free, open source [2] and modern game engine which reimplements the one that runs the 2002 open-world RPG Morrowind. [3]
OpenMW does not recreate game assets, such as art, textures, music, and other Bethesda copyrighted material. It is therefore necessary to own a copy of Morrowind to legally play the game with OpenMW. [3] There are however existing free assets such as the OpenMW-Template project which gives game developers a working base for creation of their own game.[4] Another project exists, OpenMW-Example-Suite is a free and DFSG compatible stand-alone game which will be used to demonstrate what OpenMW is capable of.[5][6] It is also possible to operate the OpenMW-CS tool without the need for any third-party assets.
History
The first public release of OpenMW was version 0.1.0 in June of 2008. [7] The original developer was Nicolay Korslund, who left the project early on. At that point the leadership passed to Marc Zinnschlag, who remains project lead in 2015. [8]
Rendering engine switch
OpenMW initially used Ogre3D for rendering. With the release of version 0.37.0 Ogre3D was replaced with OpenSceneGraph, due to concerns about the direction of future Ogre3D development. [9] This switch brought with it significant performance improvements and fixed several long standing issues. [10]
See also
References
- ↑ OpenMW at GitHub
- ↑ http://www.rockpapershotgun.com/2014/01/15/openmw-brings-morrowind-to-cross-platform-engine/
- ↑ 3.0 3.1 http://www.pcgamer.com/morrowind-getting-an-engine-overhaul-through-openmw/
- ↑ https://github.com/OpenMW/openmw-template
- ↑ https://forum.openmw.org/viewtopic.php?f=27&t=2522&p=28449
- ↑ https://forum.openmw.org/viewtopic.php?f=20&t=1544&p=16172
- ↑ https://wiki.openmw.org/index.php?title=Project_History
- ↑ https://www.socallinuxexpo.org/scale12x/presentations/openmw.html
- ↑ http://scrawl.bplaced.net/blog/?p=178
- ↑ https://phoronix.com/scan.php?page=news_item&px=OpenMW-0.37-Released