Power Punch II
Power Punch II | |
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File:Power Punch II Cover.jpg
Cover art
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Developer(s) | Beam Software American Softworks[1] (under supervision by: Nintendo) |
Publisher(s) | American Softworks[1] |
Producer(s) | Sue Anderson |
Programmer(s) | Andrew Bailey |
Artist(s) | Greg Holland |
Composer(s) | Marshall Parker Gavan Anderson |
Engine | Proprietary |
Platforms | Nintendo Entertainment System[1] |
Release date(s) |
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Genre(s) | Sports (boxing) [1] |
Mode(s) | Single-player |
Power Punch II is a boxing video game released for the Nintendo Entertainment System (NES) in 1992. The game was developed by Beam Software under supervision from Nintendo, until the latter disowned the production of the game, and as a result, it was published by American Softworks Corp.
Storyline
Mark "Tough Guy" Tyler is the undefeated heavyweight champion of the world, with an Olympic gold medal and a 33-0 (30 KO) record to his claim. After knocking out another opponent with ease, Tyler and his manager taunt the world by saying that no one can stop him. However, the broadcast is picked up far from Earth in the outer reaches of the universe by an alien boxing promoter for the Intergalactic Boxing Federation (IGBF). The promoter decides to accept Tyler’s challenge that he can beat "anyone". Thus Tyler is brought into the throes of the universe to compete against the best boxers in the universe and defend his earthly title.
Gameplay
The game includes a scoring system based on punch percentages as well as knockdowns. Rounds are only one minute long.
Development
Power Punch II was originally developed under the supervision of Nintendo as a sequel to their hit Mike Tyson's Punch-Out!! for the NES. The game was originally titled Mike Tyson's Intergalactic Power Punch and was to feature real-life, heavyweight boxer Mike Tyson as the original protagonist. However, Nintendo made the changes due to Tyson's mounting legal troubles.[2] There are no other titles in the series, leading to some confusion over the title.