PuLiRuLa

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PuLiRuLa
256px
Cover of the FM Towns Marty version
Developer(s) Arcade Port:
Taito
Sega Saturn & PlayStation Port:
Xing Entertainment
Publisher(s) Taito
Designer(s) Mt. Mihara B. E. Umakboh
Artist(s) Zak Munn
Masami Kikuchi
Mutter Tomy
E. Bang De Boo. M
Composer(s) Kazuko Umino
Platforms Arcade
FM Towns Marty
Sega Saturn
PlayStation
PlayStation 2
Release date(s) Arcade:
      Saturn & PlayStation:
        PlayStation 2:
          Genre(s) Beat 'em up
          Mode(s) Single player
          Two player Co-op
          Cabinet Upright
          Arcade system Taito F2 System
          (Expanded hardware)
          CPU Motorola 68000 (@ 12 MHz)
          Sound Z80 (@ 4 MHz)
          YM2610 (@ 8 MHz)
          Display Raster
          320 x 224 pixels
          60 Hz
          4,096 colors

          PuLiRuLa (Pu-Li-Ru-La) is a 1991 arcade game released by Taito. The game was later ported to the FM Towns Marty, Sega Saturn, PlayStation, and PlayStation 2 in Japan.[1] The PS1 and Saturn versions are known as Pu-Li-Ru-La Arcade Gears. The PS2 version is part of a compilation called Taito Memories (Volume 1), but omitted from the international release of Taito Legends. PuLiRuLa is known for its jagged graphics, story line, and poor English translation.[1][2]

          Story

          PuLiRuLa takes place in Radishland, a land where time is kept correctly flowing with a time key. However, "a bad man appeared and stole the time key to stop the time flow. The towns were attacked one by one, the time flow was stopped and they received damage", as the English translation explains. Zac and Mel, the playable characters, are requested by an old man to defend their town.[1] The old man also gives the children a "magic stick" to fight with.[3]

          Gameplay

          PuLiRuLa is a basic beat 'em up action game. Player 1 controls Zac and Player 2 controls Mel ( who is based on Little Bo Peep) . Both characters are identical control-wise. The flow of the game consists of fighting through enemies until the player reaches the boss at the end of the area. When enemies are hit, they turn into animals and run off the screen.[3] The player is awarded points if they walk into the animals.

          Legacy

          File:Pulirula leg scene.png
          Japanese version

          A stage from Bubble Symphony is based on PuLiRuLa. The enemies and boss characters are from this game.[1]

          In the international release of PuLiRuLa, a section of one of the levels was censored. The original Japanese version featured an area with huge (apparently female) legs sticking out of the wall with a door in the middle of them, which pink elephants would occasionally escape.[1]

          A limited-edition soundtrack was released for Pu-Li-Ru-La by Pony Canyon/Scitron on July 17, 1992.

          References

          1. 1.0 1.1 1.2 1.3 1.4 Pulirula at Hardcore Gaming 101 Retrieved April 15, 2008
          2. F1 System Hardware (Taito) Retrieved April 15, 2008
          3. 3.0 3.1 Sexual Moments in video game history Retrieved April 15, 2008

          External links