Silo (software)

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Silo
Developer(s) Nevercenter
Stable release 2.3.1 / 2014; 10 years ago (2014)
Operating system Mac OS X, Microsoft Windows, Linux
Type 3D computer graphics
License Proprietary
Website http://www.nevercenter.com

Silo is a polygon/subdivision surfaces 3D modeling application created by Nevercenter. It has a focus on quick editing, a customizable interface (all mouse buttons and keyboard shortcuts can be assigned to any function), and a flexible workflow.[1] [2]

Silo 2, released in August 2007, added a high-polygon sculpting mode for creating normal maps and displacement maps, as well as improved texture mapping tools and scene management tools. Version 2.1 was released on August 13, 2008.[3]

Overview

Silo 2 is a software that is devoted to modeling. It is normally used as part of a workflow along with a number of other software packages because Silo alone cannot perform tasks like texturing and animation.[4] It can be used for anything from creating 3D characters for video games and movies to exploring 3D architectural ideas. Silo also features an uncluttered design with a minimalistic user interface. It supports import and export of .sia, .sib, .obj, .3ds, .dxf, and .fac, as well as the export only of .stl, .pov, and .rib.[5]

References

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  2. Lua error in package.lua at line 80: module 'strict' not found.
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External links

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