Mann (chess)
A Mann (also known as a Guard, Sage, Commoner, Prince) is a fairy chess piece that can move like a King, but has no royal power.
- Courier chess as Mann.
- Roman chess as archer or chariot.
- Two Kings Each as the non-royal king playable at Internet Chess Club under variant wild 9.
Contents
Movements
Value
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A Mann is approximately equal in strength and value to a knight, generally speaking. Often it takes a few moves to get the Mann properly developed in the opening. It is very effective at close proximity, where its striking power is considerable; although it is rather slow, the Mann is extremely good at both attacking and defending nearby pieces and pawns, like the King for instance (Ward 1996:13). The Mann reaches its peak value during the endgame, in which its fighting strength is slightly enhanced above a knight's value, despite being slightly below a knight in the starting phase of the game.
See also
- King
- King and pawn versus king endgame
- Opposition (chess) - technique of king facing king
References
- Wild 9 guide on Internet Chess Club
- Roman Chess brief overview
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