Namco System 23
From Infogalactic: the planetary knowledge core
The Namco System 23 is an arcade system board produced and developed by Namco. Announced in 1996[1] and released in 1997, it was the last arcade system produced by the company that was based on their own custom design, as opposed to just a derivative of console hardware. Like the System 22, the System 23 also featured a more powerful variant called the Super System 23. One of the advertised features of the System 23 was the "Gashin Strong Bass System," which was simply a bass amplifier hooked up to the sound system. It was succeeded by the Namco System 10 in 2000.
Contents
System 23 specifications
- Main CPU: 133 MHz IDT R4650 64-bit. Super System 23 used a 166 MHz chip and Super System 23 Evolution 2 used a 200 MHz chip
- Sound CPU: 16.9344 MHz Hitachi H8/3002
- Sound Chip: Namco C352 Sample playback
- I/O CPU: Gorgon and System 23 used Hitachi H8/3334 Super System 23 and Super System 23 Evolution 2 used PIC16Cxx
- Extra I/O CPU: Hitachi SH-2 used only on Super System 23 GMEN
- Graphics hardware: Namco-proprietary hardware
- GPU: Multiple parallel VideoLogic PowerVR chips[1]
- Graphical capabilities: 2 million polygons per second,[1] texture mapping, Gouraud shading
List of games
System 22.5 / Gorgon
- Final Furlong (1997)
- Rapid River (1997)
System 23
- Angler King (1998)
- Downhill Bikers (1997)
- Motocross Go! (1997)
- Panic Park (1998)
- Time Crisis 2 (System 23 Version) (1997)
Super System 23
- 500GP (1998)
- Guitar Jam (1999)
- Time Crisis 2 (Super System 23 Version) (1997)
Super System 23 GMEN
- Final Furlong 2 (1999)
- Gunmen Wars (1998)
- Race On! (1998)
Super System 23 Evolution 2
- Crisis Zone (1999)