The Universal Military Simulator
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Publisher(s) | Rainbird Software |
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Platforms | Apple II, Atari ST, Amiga, Macintosh, IBM Compatibles |
Release date(s) | 1987 |
The Universal Military Simulator is a computer game developed by Rainbird Software in 1987 for the Apple II, Macintosh, Tandy 4000, and IBM microcomputers and compatibles. In 1988 both Atari ST, Amiga versions were released. The game was created by Ezra Sidran. The PC and Amiga versions were ported by Ed Isenberg.
Contents
Plot
This computer wargame allows players to create armies and battlefields, using three-dimensional terrain to place features such as towns and hills. Players can explore historical confrontations such as Hastings, Gettysburg, Waterloo, Arbela, and Marston Moor. The player can zoom in on specific units confronting one another to plan strategy. The player has the option to play against another human opponent.[1]
Reception
The game was reviewed in 1988 in Dragon #137 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1] In 1990 Computer Gaming World gave the game two-plus stars out of five, stating "A visual feast, but a playable desert, U.M.S. is incorrect on two counts—it is neither universal nor a simulator". The magazine cited as weaknesses the lack of navies, awkward user interface, and a Battle of Waterloo scenario that completely omitted the Prussians.[2] In 1993 the magazine gave it one-plus stars.[3]