CarPlay

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CarPlay
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Screenshot of CarPlay running iOS 9
Original author(s) Apple Inc.
Developer(s) Apple Inc.
Initial release 2014 (2014)
Development status Active
Operating system iOS
Platform iPhone 5 onwards
Available in English
Type Telematics
License Proprietary commercial software
Website www.apple.com/ios/carplay

CarPlay is an Apple standard that enables a car radio or head unit to be a display and controller for an iPhone. It is available on all iPhones from the iPhone 5 with at least iOS 7.1.

Most worldwide vehicle manufacturers have said they will be incorporating CarPlay into their infotainment systems over time. CarPlay can also be retrofitted to most vehicles with aftermarket vehicle audio hardware.[1]

According to Apple's website, all major vehicle manufacturers are partnering with CarPlay.[1]

Software

CarPlay provides access to Apple apps such as Phone, Music, Apple Maps, iMessage, iBooks, and Podcasts, as well as third-party apps such as iHeartRadio, At Bat, Spotify, CBS Radio, Rdio, Overcast, Audiobooks.com, and Audible.[1] Developers must apply[2] to Apple for entitlement to develop CarPlay-enabled apps.[3]

Manufacturers

Vehicle manufacturers partnering with Apple include:[1]

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(ˣ Brands with models released with CarPlay.)[4]

Aftermarket vehicle infotainment manufacturers include:[1]

History

Predecessor

The concept of CarPlay (and subsequently Android Auto) was based on the little known (and used) Apple iOS 4 feature called "iPod Out" that was the result of a joint development between the BMW Group's Technology Office USA in Palo Alto, California, and Apple Inc.[5] The result of several years of exploratory cooperation, iPod Out enabled vehicles with the necessary infrastructure to "host" the analog video and audio from a supporting iOS device while receiving inputs, such as button presses and knob rotations from a car's infotainment system, to drive the "hosted" user interface in the vehicle's built-in display. The iOS feature was first announced during WWDC in 2010 and first shipped as an implemented infrastructure in BMW Group vehicles starting in early 2011. The BMW and Mini option was called "PlugIn" and paved the way for the first cross-OEM platforms, introducing the concept of requiring a car-specific interface for apps (as opposed to MirrorLink's simple and insufficient mirroring of what was shown on the smartphone's screen).[6]

Development

During development its codename was Stark. Apple's Eddy Cue announced it as iOS in the Car at the 2013 WWDC.[7] In January 2014 it was reported that Apple's hardware-oriented corporate culture had led to release delays.[8] CarPlay was launched with its current branding in at the Geneva Motor Show in March, 2014[9] with Ferrari, Mercedes-Benz and Volvo among the first car manufacturers.[10]

Adoption

Apple maintains a list of supported models from each brand.[11]

June 2013, BMW initially announced it would not be implemented, but later changed this policy.[12]

November 2013, Siri Eyes Free mode was offered as a dealer-installed accessory in the US to some Honda Accord and Acura RDX & ILX models.[13] In December, Honda offered additional integration, featuring new HondaLink services, on some US and Canada models of the Civic and the Fit.[14]

September 2014, a Ferrari FF was the first car with a full version of CarPlay.[15]

November 2014, Hyundai announced the Sonata sedan will be available with CarPlay by the end of the first quarter of 2015.[16]

December 2015, Volvo implemented CarPlay in the 2016 XC90.[17]

January 2016, Apple releases a list detailing the car models which support CarPlay.[18][11]

Competition

The Open Automotive Alliance's Android Auto is a similar implementation used for Android devices.

MirrorLink is a standard for car-smartphone connectivity, currently implemented in vehicles by Honda, Volkswagen, SEAT, Buick, Skoda, Mercedes-Benz, Citroën, and Smart with Sony, Samsung, and HTC phones.[19]

Some vehicle manufacturers have their own systems for syncing the car with smartphones, for example: BMW Assist, Hyundai Blue Link, iLane, MyFord Touch, Ford SYNC, OnStar, and Toyota Entune.

General Motors has released an API to allow the development of apps that interact with vehicle software systems.[20]

See also

References

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External links