Media Molecule

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Media Molecule
Subsidiary of Sony Interactive Entertainment
Industry Computer and video games
Interactive entertainment
Founded 4 January 2006
Headquarters Guildford, Surrey, United Kingdom
Key people
Mark Healey (Creative Director)
Alex Evans (Technical Director)
David Smith (Technical Director)
Kareem Ettouney (Art Director)
Siobhan Reddy (Studio Director)
Rex Crowle (Designer)
Products LittleBigPlanet (2008–11)
Owner Sony
Number of employees
50+[1]
Parent SIE Worldwide Studios
Website http://www.mediamolecule.com/

Media Molecule is a British video game developer based in Guildford in Surrey. The studio was founded on 4 January 2006[2] by former Lionhead Studios employees Mark Healey, Alex Evans, David Smith and Kareem Ettouney[3] Before starting the company, the founders from Lionhead Studios worked together on Healey's independent game Rag Doll Kung Fu while still at Lionhead.[4]

On 2 March 2010, Sony Computer Entertainment announced that it had acquired Media Molecule.[5]

Projects

The studio's first game was the PlayStation 3 title LittleBigPlanet, which was announced and demonstrated at the Game Developers Conference 2007. The plan was always to produce a chart-topping game, but to keep the size of the company as small as possible so as to keep a tight rein on costs. Evans in particular was keen to avoid what he calls the "cycle of debt". It was chiefly this concern that led the founders to consider user-generated content.[6] LittleBigPlanet 's best selling point became its set of level-creation tools and the ability to publish that content on the Internet. "Every time you boot up there are more levels to play," says Evans.

Media Molecule won the Studio of the Year award at the Spike Video Game Awards 2008. LittleBigPlanet scored a 95 on Metacritic.[7] The game also won numerous game of the year awards leading to a 'Game Of The Year Edition' a year later.

Media Molecule also worked with SCE Studio Cambridge in the development of LittleBigPlanet for the PlayStation Portable which was released in 2009. The PlayStation 3 sequel to LittleBigPlanet, LittleBigPlanet 2, was released in January 2011.

As of June 2012, Media Molecule have opened up new job opportunities for work on new intellectual properties "...even more ambitious..." than LittleBigPlanet,[8] sparking rumours of new games from the company.

At the Sony Press Conference at Gamescom 2012, Media Molecule announced Tearaway for PS Vita.[9] Whilst talking to press at Gamescom it was revealed that Media Molecule were also working on a second unannounced title, "We're working on a second project right now, and that's very much in an R&D phase," said Mark Healey to Eurogamer.[10]

At 2013's PlayStation Meeting, the PlayStation 4 was unveiled. Media Molecule was shown during the event to be working on new technology for the PlayStation 4 involving the PlayStation Move, allowing players to create 3D objects and animate them with motion-controlled input. At the Sony Press Conference at E3 2015, this project was later revealed to be Dreams.

Games developed

Game title Year released Platform
LittleBigPlanet 2008 PlayStation 3
LittleBigPlanet 2 2011
Tearaway 2013 PlayStation Vita
Tearaway Unfolded* 2015 PlayStation 4
Dreams[11] TBA PlayStation 4

* Alongside Tarsier Studios.

Game Collaborations

In addition to the games above, Media Molecule is also credited as a contributor or co-developer on numerous other LittleBigPlanet titles.

Game title Release Platform Developer
LittleBigPlanet 2009 PlayStation Portable SCE Cambridge Studio[12][13]
Sackboy's Prehistoric Moves 2010 PlayStation 3 XDev; Supermassive Games
LittleBigPlanet PS Vita 2012 PlayStation Vita Double Eleven; Tarsier Studios
LittleBigPlanet Karting 2012 PlayStation 3 United Front Games[14]
LittleBigPlanet 3[15] 2014 PlayStation 3, PlayStation 4 Sumo Digital[16]

Awards

Wins

Nominations

References

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External links